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Review of Recettear: An Item Shop's Tale

Recetter: An Item Shop’s tale from indie developer Carpe Fulgur involves old school Zelda-style hack and slash dungeon crawling combined with a casual store-keeping game you might catch your mom playing. Sound like an unlikely combination? It is. Does it pay off? It does. I think we’ll look at the two elements individually, then tie them together


sleep is death

Top Ten Best Indie Games of 2010

This, was difficult. Selecting ten games from the plethora of independent comers in a watershed year for the indie gaming community was made even more difficult because of our desire to showcase those creative and adventurous minds that are helping to break molds and old patterns and often we have to separate the developer from the game and base our decision on the game itself – its playability, narrative, ease of use, originality, execution and not the potential of its creators.


Indie Game Review - Incognito: Episode 2

Episode two of ambitious and immersive FPS title Incognito from Magrathean games – does this second installment get noticed, or does it blend into the backdrop?


super meat boy

Review: Super Meat Boy

Indie Game Reviewer does what it does best and covers 2010’s most talked about, highly anticipated indie – Super Meat Boy from indie superstar Edmund McMillen and programmer Tommy Refenes. Does it live up to the hype?


REVIEW: RUSH

From Two tribes – the good people that brought you Toki Tori – comes Rush; a twisting stylish puzzle game for Windows, Steam and WiiWare, with conveyor belts, stop signs, warps and other shenanigans. Read the review and see if this crazy head twister can keep it together or whether it will keep you…


Tommy_Tronic

Review: Tommy Tronic

Tommy Tronic is every little boy’s imaginary adventure come true. The game takes a wee lad with a giant noggin, arms him with a bright, plastic weapons (each complete with the bright orange safety muzzle) and sends him on a daunting quest through an enchanted forest, full of nasty veggies, bugs and a large assortment of other creepers. Read the Indie Game Review and find out why this ain’t just another Mario clone…


Kaptain Brawe screenshot

Kaptain Brawe: A Brawe New World

An indie game review of Kaptain Brawe: A Brawe New World from Cateia Games – wherein we discover whether this Steampunk-influenced Point & Click in Space stands out from the pack…


Review: AlternativA

There isn’t any innovation in AlternativA, so we’ve rating it on the elements. On one hand, what’s good is very good, but on the other hand, what’s bad is very bad.


Review - Winter Voices Prologue: Avalanche

A review of indie game Winter Voices Prologue: Avalanche recently released on Steam and for Windows from French developer Beyond the Pillars. Can this first chapter build enough charge to make it through six more?


grotesque tactics

Review of Grotesque Tactics: Evil Heroes

Review Grotesque Tactics: Evil Heroes -from Silent Dreams comes a slanted look at an East-meets-West tactical strategy RPG. A bountiful bosom or a botched boob-job?


Review: Shank

Exploitation films have made a comeback recently and so have old-school 2D Platform games. The good people at Klei Entertainment asked, why not blend the two? Why not, indeed. Shank is certainly a strange breed, but it got the best features of both parents. Be forewarned though, the best parts of exploitation film is NOT under any circumstances meant for children.


Shaman Odyssey

King's Legacy, Shaman Odyssey: Tropic Adventure

This started out as a review of King’s Legacy a time/resource management title from Cateia Games, but after having an opportunity to play Shaman Odyssey I had to include it. Why, you ask? Well because when it comes to gameplay, they are virtually identical.


laserbrain-witch-doctor

Review: Laserbrain

A review Laserbrain – an exciting new puzzle/action/strategy game from indie developer Paradoxys.


dekstop dungeons

Review: Desktop Dungeons

From developers QCF in Capetown South Africa, Desktop Dungeons is an official entrant to IGF’s 2011 Festival that pays tribute to the early dungeon crawler Rogue which used randomly generated dungeons and has since become its own genre. QCF adds a twist by giving the player a finite amount of choices with which to solve the micro maps. Read on for the full review.