Review: But to Paint a Universe
But to Paint a Universe is a mellow, casual indie match up game from developer Marten Jonsson. But does it sparkle? Read the full review…
But to Paint a Universe is a mellow, casual indie match up game from developer Marten Jonsson. But does it sparkle? Read the full review…
RobotRiot is a classic shooter/platformer reminiscent of a wide array of classics from the arcade era. The gameplay will be instantly familiar to anyone who enjoyed retro titles like Contra or Megaman; you take control of a small robot with a rapid fire cannon, running, gunning and puzzling your way through various levels set on space ships. RobotRiot certainly ticks the retro box but does it bring anything new to the table?
Oil Rush shows promise as a near-future RTS/Tower Defense game but ultimately something isn’t quite right. Read the review…
A review of Best in Show Solitaire, a themed casual card game from indie developer Graduate Games. How does it fare?
Tip, hop and toss your way to the girl of your dreams. Do bipeds with long tails really have the most fun? Find out in this indie game for iOS devices.
A retro top-down shooter? Sounds great. Does Steel Storm: Burning Retribution storm the beaches, or fly around in circles?
Really Big Sky – the next iteration of 2010’s “Big Sky” – is a bullet hell sci-fi shooter from indie game developer Boss Baddie – read the full review>>>
The Asskickers, by Ago Games, is a new beat-’em-up with a retro feel that released this week. This is Ago Games’ first release into the gaming world, with this game they hoped to bring back the feel of the classic beat-’em-up with a new thematic direction. Along with that classic arcade-style game play comes some comedy and an interesting story line. Read the full review to learn where the game succeeds and where it fails…
Julian is up to his old tricks, and it’s up to major evil corporations to stop him from leaking secrets. Will you plug the leaks, or be sucked down the drain?
IGF Finalist “Dinner Date” from Stout Games is a nice proof of concept that video game design can be art, but does this game serve up the goods?