Best Indie Game Music of 2019
Amanita Design, creators of Samarost and Samarost 2 have released their latest title. Machinarium is an all new adventure, making use of the same point-and-click mechanics, but taking place in a metropolis inhabited by robots. Read the IGR review.
A Two-Handed Review of Torchlight from Runic Games
IGR’s review of Naughty Dog’s sequel to Drake’s Fortune – Uncharted 2: Among Thieves – The Single-Player Campaign Review
5+ Free Great Flash Games You Should Play In Your Browser Right Now
An interview with Rob Jagnow, creator of popular indie tile-based puzzle game “Cogs.”
Indiecade California 2009 Winners and a Surprise Announcement of New Indie Game Label “The Singularity”
The winners of the IndieCade international indie games festival are announced and Psychic Bunny announced a partnership venture with IndieCade Chair and Director to form The Singularity – a new independent game label.
Called “the future of video games” by the New York Times, read the IGR review of ambitious indie game Façade.
For better or worse, depending on your take, indie games are becoming something entirely new. Nowhere to be found the frag enthusiasts or Columbine tributaries that one used to expect from the definition of floppy disk era indies like DOOM and Duke Nukem. IGR reports from day one at Indiecade, Culver City 2009.
IndieGameReviewer.com are very excited to be covering the IndieCade independent games festival and conference in Culver City, California this weekend of October 1st-4th, 2009.
For years people have been saying that it is impossible to make money on a free product, especially if you do not run ads. The online game Kingdom of Loathing, now in its sixth year, proves that this can indeed be an effective business model, and is fun and addictive besides. Read the review of this unlikely MMO.
A review of “Lights” the latest puzzle escape-the-room game from Japanese indie developer Neutral.
The indie game scene is funny in that something that has years of history can be so below the radar that introducing it again can be fresh news to the majority. Isn’t that, after all, why we are here? To cast some light on the thousands of hidden gems in the dark mines and pathways of the metaverse? Read IGR’s review of “And Yet It Moves”
Started in the year 2000, Orisinal features some fifty-two beautifully rendered games that feel like a byproduct of a Hello Kitty store in Harajuku. Read our review.
Read the IGR review of indie game Time Gentlemen, Please.