Minecraft: Story Mode got the preview treatment last weekend at PAX Prime, with Telltale Games providing new screenshots, story details and a 15-minute playable demo. Read the full article…
Featuring a gargantuan 76 games, Indie MEGABOOTH brings one of the world’s largest collections of noteworthy indie titles to Pax Prime 2015.
A year in the making , ten writers in five countries, and thousands of games later, IndieGameReviewer.com presents The Top 10 Indie Games of 2013 (and runners-up)
Sokobond plunges deep into the periodic table of elements, emerging with a highly addictive puzzle game. Create elements by bonding molecules. Science is fun!
The Pax 2013 Indie Megabooth featured a whopping 88 indie games. Which ones truly dazzle? Read our impressions.
The PAX 10 at PAX Prime 2013 has been announced and includes several games from Toronto, some already-popular iOS titles, sequels and old friends still waiting for launch
ReedPOP and Penny Arcade present the winners of the inaugural PAX Aus Indie Showcase 2013.
VIDEO: IGR interviews indie game developer Ty Taylor at the IndieCade game festival and conference in Culver City, California about his XNA-built puzzle-platformer “The Bridge” one of the PAX 10 in 2012.
In the second video interview of our independent developer series from IndieCade 2011, we talk to Australian developer Alexander Bruce about the history and development of his mind-bending environmental exploration game “Antichamber.”
IndieGameReviewer.com presents its epic year-end game round up for 2012, top ten indie game list and lots of honorable mentions along with the most anticipated games for 2013. Dive in!
Stand Alone iOS App for Penny Arcade™ The Game: Gamers vs Evil available through the iTunes App Store. Brand new digital version of fan-favorite game offers online play for up to 4 Players.
A report on the most anticipated and best indie games from PAX Prime 2012 in Seattle, Washington.
IGR interviews game designer Andy Schatz about his highly anticipated multiplayer stealth / heist action game “Monaco” at PAX Prime 2012.
In this interview with Gaijin Games designer Danny Johnson, IGR learns about the latest iteration of indie game icon Commander Video as the developers decide to forego the traditional “8-bit” pixel art for a lush 3D for 2D parallax styled version of the sprinter.
In this candid and insightful interview at PAX Prime 2012, Misfits Attic discuss the behind-the-scenes of making their popular indie puzzle arcade game “A Virus Named Tom” and what the process has become since after they launched on Steam in August 2012.