IndieCade 2012 Indie Game Award Winners – The Complete List
The official list of IndieCade 2012 Indie Game Award winners. Red carpet awards hosted by the Guild’s Felicia Day with special presenters Richard Lemarchand, John Romero and others…
The official list of IndieCade 2012 Indie Game Award winners. Red carpet awards hosted by the Guild’s Felicia Day with special presenters Richard Lemarchand, John Romero and others…
A big change has taken place at Valve’s Steam powered (in other words cloud-based) games store as the incredibly successful […]
Blue Libra II is the follow up to the space-combat title from indie developer Orator Games available for PC, iOS, Linux and Mac. Read the full review…
French indie game development company Okugi Studio brings us Shad’O – a new take on the crowded Tower Defense genre with some alluring visuals and attempts to push the tradition into new territory. Does it achieve the dream, or succumb to the shadows? Read the full review…
From indie game developers Runic Games comes the highly anticipated sequel to their award winning dungeon crawler Torchlight. With more content, multiplayer and randomly generated outdoor levels, how does it fare?
FTL: Faster Than Light is a sort of roguelike space sim successfully Kickstarted by indie developers Subset Games that has taken the indie gaming community by storm. Read the full review…
Built in Unity, Gemini Wars from indie developers Iceberg Interactive is a space-themed RTS. Read the full review…
SEGA classic action/graffiti title and cel-shading pioneer “Jet Set Radio” seemingly lost in the annals of gaming history has returned in HD for Steam, Windows, PSN and XBLA! Featuring killer music and gameplay.
IGR interviews game designer Andy Schatz about his highly anticipated multiplayer stealth / heist action game “Monaco” at PAX Prime 2012.
We love this idea! The Wellcome Trust underwrote the merging of PhD science papers with indie developers to create interactive games around various scientific subjects. Play the games free, right now!
In this interview with Gaijin Games designer Danny Johnson, IGR learns about the latest iteration of indie game icon Commander Video as the developers decide to forego the traditional “8-bit” pixel art for a lush 3D for 2D parallax styled version of the sprinter.
Dear Esther from indie developer thechineseroom is, quite simply, a sublime inspiration in experiential gameplay. It is also a game that is slippery to define because of its complexity. Read the full review…
With over a hundred levels spread across four environment types, Snapshot from indie developers Retro Affect games (spearheaded by Kyle Pulver) uses picture-taking as its primary puzzle solving game mechanic. Read the full review…
In this candid and insightful interview at PAX Prime 2012, Misfits Attic discuss the behind-the-scenes of making their popular indie puzzle arcade game “A Virus Named Tom” and what the process has become since after they launched on Steam in August 2012.
Thomas Was Alone by independent game developer Mike Bithell is the perfect embodiment of the power of an indie game to communicate and evoke thought and emotion. Read the full review…