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IndieCade 2013 Finalists Announced – The Complete List of Games

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IndieCade has always celebrated and nourished the creative spirit in the independent game development community. It’s paying off: Attendance has skyrocketed at the festival in the past few years. This year’s event will play host to over <a href=”http://www.indiecade.com/2013/games_preview/” target=”_blank’ rel=”nofollow”>150 indie titles.

After some 850 submissions crossed the desks of the international judging panel, 36 titles remain. They will compete to be named amongst the best IndieCade titles for this year.

Here are the IndieCade 2013 finalists.

  • [code]

    – Rambod Kermanizadeh & Aaron Silbering

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  • 99 Tiny Games

    – Hide & Seek

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  • Deadbolt

    – Elizabeth Sampat

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  • Edgar Rice Soirée

    – Copenhagen Game Collective

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Check out IGR’s interview with Rob Jagnow of Lazy 8 Studios discussing the development of Extrasolar at IndieCade 2011:

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IGR sneaked in through Gunpoint’s vents. How did we fare at rewiring an entire building to accommodate a mission? Read IGR’s review of Gunpoint.

  • Hermit Crab in Space

    – Golden Ruby Games

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  • Other 

    – Quartic Llama

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  • Pico

    – Digital Dream Quartet

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  • Reus

    – Abbey Games

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Check out IGR’s review of Reus – a puzzler “god-game.”

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Read IGR’s review of Rogue Legacy – what the developers call a “rogue-lite.”

Combining the skill mastery and physics of pinball with the engagement of role playing games…yes please.

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  • Sokobond

    – Alan Hazelden & Harry Lee

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  • Soundodger

    – Studio Bean

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Starseed Pilgrim screenshot2

Read IGR’s review of Starseed Pilgrim

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This year’s selection emerges from an ever-diversifying spectrum of games. Social gaming is also becoming a more prevalent theme in games that are submitted. If some of the titles seem a little off-the-beaten-path, keep in mind that previous finalists have included Braid, Fez, Limbo and Guacamelee.

Finalists and winning games will be on hand at a Culver City fire station. Wristbands to access the IndieCade village can be purchased for $20. This grants access to the Village, all games on exhibit, as well as gaming tournaments, seminars and the final awards ceremony.

For those looking to learn about creating games, IndieCade’s Game U. The courses will cover several aspects pertaining to the industry, including developer tools and strategies. Participants will also have a chance to meet with successful developers. Access to Game U can be acquired for $125 USD, though students with ID can attend for $65 USD.

Find more information on IndieCade 2013 at the official IndieCade website

About IndieCade:
IndieCade supports independent game development globally through a series of international events highlighting the rich, diverse, artistic and culturally significant contributions of indie game developers. IndieCade’s programs are designed to bring visibility to and facilitate the production of new works within the emerging independent game community. Annual events include IndieCade Festival, IndieCade East and IndieCade’s Showcase @ E3.