Retro/Grade: An Indie Game Review
In Retro/Grade, an event has caused time to go wonky. To right things, you must recreate your epic space battles in time to the music. And you have to do it backwards.
In Retro/Grade, an event has caused time to go wonky. To right things, you must recreate your epic space battles in time to the music. And you have to do it backwards.
With over a hundred levels spread across four environment types, Snapshot from indie developers Retro Affect games (spearheaded by Kyle Pulver) uses picture-taking as its primary puzzle solving game mechanic. Read the full review…
In the June issue of Famitsu, Level 5 made the surprise announcement that Ni no Kuni, their tag team production […]
Bust out your plasticine, your silly straws, and whatever other childhood gadgetry you use when building-your-own fun. LittleBigPlanet 2 hits […]
The end of 2009 is almost upon us, and what a great year it was for gaming! Some incredible indie […]
IGR’s review of Naughty Dog’s sequel to Drake’s Fortune – Uncharted 2: Among Thieves – The Single-Player Campaign Review
This review is about a game by Jonathan Mak called “Everyday Shooter.” It’s a testament to the developer that this game is actually pretty hard to describe because of the level of abstractness he achieves.