We wondered whether Terraria would be in conflict with Minecraft as the representative for all that is Dwarf Fortress, sandbox adventure, open-world, procedurally-generated, Castlevania-esque, sim, RPG, Miner Dig Deep, and so on, but ultimately such comparisons were quickly chided and we had to chalk it down to the fact that all things stem from somewhere, but whereas infidels borrow, artists steal, and Terraria grabbed all of the above and made something completely its own. As our writer HappyWulf puts it:
“Terraria has by far outdone itself for generous, continued development after it’s release. The amount of content added to this sandbox adventure, for free no less, is absolutely staggering. For the amount of game, fun, and creativity possible in Terraria, it gets my pick for the year.” – – HappyWulf
At first blush, a solo player entering the 16-bit world of Terraria may feel confused, even frustrated. But once the basics are in place (and they are deceptively simple controls) and moreover, once someone has set up a server for some multiplayer action, this game quickly reveals its addictive nature. The sheer amount of variety, unpredicitability and yet seamlessness that is maintained throughout is excellent in every way. What is startling about Terraria, is the sense that, by virtue of its elaborately randomly generated landscape, you are legitimately a pioneer establishing a foothold in a new frontier. This is truly a standout game design and it deserves a place in every gamer’s virtual catalog.