A report on the most anticipated and best indie games from PAX Prime 2012 in Seattle, Washington.
IGR interviews game designer Andy Schatz about his highly anticipated multiplayer stealth / heist action game “Monaco” at PAX Prime 2012.
In this interview with Gaijin Games designer Danny Johnson, IGR learns about the latest iteration of indie game icon Commander Video as the developers decide to forego the traditional “8-bit” pixel art for a lush 3D for 2D parallax styled version of the sprinter.
In this candid and insightful interview at PAX Prime 2012, Misfits Attic discuss the behind-the-scenes of making their popular indie puzzle arcade game “A Virus Named Tom” and what the process has become since after they launched on Steam in August 2012.
IGR Reviews Chris Hecker about his new indie multiplayer strategy game – the highly anticipated “Spy Party” – at PAX Prime 2012
IGR had a chance to speak with Klei Entertainment’s community manager about the independent development team’s first self-published title “Don’t Starve” – an “uncompromising survival game full of science and magic.”