The Rise of Indie Games

Listen to an interview with Sam Roberts (director of the Indiecade festival) and Jesse Vigil (Psychic Bunny). Topics covered include the past, present and future of indie games, how to develop an indie without any resources, how to get a game into the marketplace, new kinds of games that are emerging and the importance of this new medium.

BattleBlock Theater - A Grim Follow Up To Castle Crashers

The Behemoth, the developer behind perhaps the most popular or well-loved XBLA game of all time – the four-player dungeon hack n slasher “Castle Crashers” is starting to show what they have been planning for an encore. And what an encore it will be: watch the trailer now.

Andrew Roberts of Cosmic Logic

IndieGameReviewer interviews Andrew Roberts, CEO of Cosmic Logic, a new and talented team who are already making a name for themselves in the indie gaming community.

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Review: Machinarium

Amanita Design, creators of Samarost and Samarost 2 have released their latest title. Machinarium is an all new adventure, making use of the same point-and-click mechanics, but taking place in a metropolis inhabited by robots. Read the IGR review.