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Shaman Odyssey

King's Legacy, Shaman Odyssey: Tropic Adventure

This started out as a review of King’s Legacy a time/resource management title from Cateia Games, but after having an opportunity to play Shaman Odyssey I had to include it. Why, you ask? Well because when it comes to gameplay, they are virtually identical.


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Review: Laserbrain

A review Laserbrain – an exciting new puzzle/action/strategy game from indie developer Paradoxys.


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Review: Desktop Dungeons

From developers QCF in Capetown South Africa, Desktop Dungeons is an official entrant to IGF’s 2011 Festival that pays tribute to the early dungeon crawler Rogue which used randomly generated dungeons and has since become its own genre. QCF adds a twist by giving the player a finite amount of choices with which to solve the micro maps. Read on for the full review.


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Royal Quest

Fast on the heels of announcing that they would cease further development of the King’s Bounty franchise, leading Eastern and Central European publisher 1C Company and Katauri Interactive, announced today the development of Royal Quest, the first massively multiplayer online role-playing game ever produced by 1C.


Review: The Ball

From independent developer Teotl Studios and Tripwire Interactive comes The Ball – a solid first person shooter and puzzle game built on the Unreal engine coming to Games for Windows and Steam. See what IGR’s reviewer’s thought…


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IndieCade 2010:

Imagine walking into a vinyl store that is stocked to its eyeballs with Bob Dylan and Zeppelin, approaching the counter and asking if they carry any Justin Bieber. That was me at IndieCade.

I’ve never given much thought to indie games. When I think of my favorite games of the modern day, I think of Mass Effect and…well, mostly just Mass Effect. I also found myself lamenting the idea of showing up to a gaming convention that was going to be one bizarre and boring game after the next. I mean, these are indie games! What kind of budget could these games possibly have? The poor saps that are making these games are probably a bunch of Mountain Dew-guzzling rejects who are developing clumps of animated pixels on a screen as a way of trying to flag down the hiring staff over at Blizzard because the fan fiction they wrote about their characters on World of Warcraft didn’t get them noticed.

Oh, how wrong I was.


Review of Incognito: Episode 1

Review of Incognito: Episode 1 from independent Canadian game developer Magrathean. How does the first episode in the epic indie fare?

The story-line that weaves together the cross-genre web of game-play that is Incognito is kind of like what would happen if an episode of Doctor Who did it with an episode of the Twilight Zone. The resulting offspring is a vague but seemingly colourful tale that is going to be told across multiple downloadable episodes.


IndieCade 2010 Coverage - Review: Fractal

A review of Fractal from developer Cipher Prime as Indie Game Reviewer covers the IndieCade 2010 independent games festival in Culver City, California.

“Slick, explosive and wickedly addictive. Fractal brings together the best parts of Hexic and Lumines, and then blows them both to itty-bitty pieces.”


Arcadian Renaissance by Hand Eye Society at Toronto's Nuit Blanche

As gigantic moving projections became the facades of buildings, and massive towers of speakers carried the soundtrack for the dancing images that graced hundreds of over-sized LED displays, there is no question that technology and art can (and often do) go hand-in-hand.  

IndieGameReviewer covers the Hand Eye Society’s Arcadian Renaissance indie game exhibit at Toronto’s all night city-wide Nuit Blanche art event. No quarters required!


King's Bounty: Crossworlds asks if you've got time to Kill

King’s Bounty: Crossworlds from Katauri Interactive and 1C Company – reviewed by Indie Game Reviewer.

“Before you buy this game, make sure you are at a point in your life where you can afford to spend dozens of hours playing a video game, because King’s Bounty is a huge {time-suck and game-play sessions can easily extend into day-long affairs as combat sessions become increasingly involved, before it finally leaves you to collapse in a heap asking yourself where the hell the day went. And for those of you who are die-hards who play Impossible mode – this write-up is not for you.”


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Jisei - The First Case: Someone’s Been J-Popped. Can You Discover the Killer? Gambatte!

Life is hard enough for a teenage boy without being plagued by visions of how people have died. In Jisei, you play as just such a youth, unfortunate enough to have stumbled upon a dead body in the restroom of the coffee shop you’re sitting in.

Jisei from indie developer Sakevisual is an interactive manga murder mystery game for Windows, Mac and Linux, read the indie game reviewer write up now.


Hegemony: Philip of Macedon

An indie game review for PAX 2010 Independent Showcase selection Hegemony: Philip of Macedon from Longbow Games – does this independent RTS deliver?


Eschalon: Book 2

Eschalon: Book 2 from Basilisk brings players into the war-torn world of Thaermore and presents them with a daunting task, a sprawling world and rich gameplay. Read the IGR review.