Listen to an interview with Sam Roberts (director of the Indiecade festival) and Jesse Vigil (Psychic Bunny). Topics covered include the past, present and future of indie games, how to develop an indie without any resources, how to get a game into the marketplace, new kinds of games that are emerging and the importance of …
An interview with Rob Jagnow, creator of popular indie tile-based puzzle game “Cogs.”
The winners of the IndieCade international indie games festival are announced and Psychic Bunny announced a partnership venture with IndieCade Chair and Director to form The Singularity – a new independent game label.
For better or worse, depending on your take, indie games are becoming something entirely new. Nowhere to be found the frag enthusiasts or Columbine tributaries that one used to expect from the definition of floppy disk era indies like DOOM and Duke Nukem. IGR reports from day one at Indiecade, Culver City 2009.
IndieGameReviewer.com are very excited to be covering the IndieCade independent games festival and conference in Culver City, California this weekend of October 1st-4th, 2009.