Released January 2nd 2008, Metal Slug 3 from Japanese developer SNK PLAYMORE CORPORATION, with its fast-paced, multi-path action and gorgeous post 8-bit graphics brings both outstanding and consistently fresh gameplay and legitimately humor entertainment to the XBOX 360 Live Arcade and yet it is conspicuously absent from Microsoft’s own year-end gamers’ polls. Maybe it is somehow considered a 2007 release, or a an original Xbox re-release, but technically it is a 2008 XBLA release and should have figured in this year’s awards. Plus playing as a blood-spewing zombie rules.
For whatever reason this great ad for Xbox 360 never aired. Maybe it’s because society doesn’t mass John Woo styled flash mobs invading airport terminals. Whatever, it rocks. Jump in.
The results of our February poll wherein we asked you to vote on the best Xbox 360 or original Xbox game ever surprised us. The top three games were:
Vote for the Best Game Ever for Xbox or Xbox 360 – if you don’t see your favorite game listed here, post it in a comment. We will summarize the results on March 4th, 2009.
Rayman’s Raving Rabbids Whether or not the game lived up to the hype, one can’t deny that the marketing for […]
With the demise of Circuit City, Best Buy and Wal-Mart will invariably grab larger pieces of the tech, gadget, video game and home entertainment pie, but remember that competition engenders competitive pricing and service. The less players there are in the field the less those left standing have to play by any rules.
Prior to the Wii’s release, it was leaked that Nintendo was sending free developer kits to small scale game designers. Following that, they announced that indie game designers could get their hands on these kits for less than two thousand dollars. All this made it obvious that Nintendo was opening the door to fresh talent and ideas. Of course, not just anyone can get involved with video game design at Nintendo, as there are still many requirements that have to be met. Here are just a few of them.
One of the things about World of Warcraft that Blizzard got right is how they manage balance the various classes (and when something gets too out of whack or unbalanced, a patch usually attempts to fix (nerf) it.) Another thing a good MMORPG needs is a balance between being able to play solo and to play in groups, guilds, parties and raids. Again, they tend to get this right more than most competitors. With the WotLK expansion release for World Of Warcraft the Death Knight class becomes available for anyone with a level 55 or above toon. The expansion also raises the level cap to 80 and allows for increases in class talent trees. This WoW Death Knight guide will deal with the best talent build for rapid solo leveling.
Netflix Comes to XBOX 360 It seems, at least here in Los Angeles, that the Xbox NXE update went off […]
The first question that I had to face this week is: Far Cry 2, or Fable 2? Well I’m getting both, but if your a little tight on cash, this post should give you insight on the games strengths and weaknesses.