IndieCade 2020 #AnywhereAndEverywhere honored indie game luminaries Derek Yu, Holly Gramazio and more this year. Read on for the full list…
Eternal Castle [REMASTERED] is a perfectly updated edition of a cult classic beloved by video game fans worldwide…or is it? Read on…
In this exclusive interview with Jean-Michel Vilain – CEO of indie game studio Abrakam Entertainment – we talk about the art and design of popular digital collectible card game Faeria.
Conglomerate 451 recently got new content, but is this grid-based, cyberpunk dungeon-crawler just a disposable clone? Read on to find out.
Blade Runner: Enhanced Edition, an updated version of the 1997 adventure game, is due out later this year on multiple platforms.
One of our favorite new board games not only delivered its first Kickstarter but has already funded its expansion! Learn more before the campaign ends
Not for Broadcast combines the frantic resource management of job simulators with subversive commentary on the TV news industry. Read our preview.
Simple, meditative mechanics bely subtle complexity in hex-based plant puzzler Evergarden. Read our complete review.
From moody pianos to retro-futuristic electronic textures, IGR presents our Top 10 Indie Game Soundtracks of 2019.
It was something of a renaissance year for mobile games, and indies led the charge! Here are our top 10 favorites for 2019!
After lots of deliberation and playing hundreds of games, we present IGR’s list of the top 10 indie games of 2019.
Actor Sean Astin (Lord of Rings, Stranger Things, Goonies) presents “What You Don’t Know” about gaming in a 10-episode online series that will explore the history of game development and the video game industry.
Steam’s new Remote Play feature is a game-changer – literally – bringing online, multi-platform co-op to previously local-only titles.
LOST EMBER is a beautiful if occasionally buggy exploration of reincarnation and animism. Read our review and be enlightened.
IndieCade 2019 was more subdued in terms of its pageantry, its pared-down award show, and less general corporate presence, but […]