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IGR interviews game designer Andy Schatz about his highly anticipated multiplayer stealth / heist action game “Monaco” at PAX Prime 2012.
IGR interviews game designer Andy Schatz about his highly anticipated multiplayer stealth / heist action game “Monaco” at PAX Prime 2012.
In this interview with Gaijin Games designer Danny Johnson, IGR learns about the latest iteration of indie game icon Commander Video as the developers decide to forego the traditional “8-bit” pixel art for a lush 3D for 2D parallax styled version of the sprinter.
IGR Reviews Chris Hecker about his new indie multiplayer strategy game – the highly anticipated “Spy Party” – at PAX Prime 2012
Ironclad Tactics is a real-time, card-based tactics game set in an alternate history Civil War – with steam-powered military robots – check out this first look at gameplay video and interview with lead developer Zach Barth
An interview with Scott Brodie of Heart Shaped Games, on how he left his job at Microsoft to start a multi-generational hero title for Facebook.
An Interview by GrafixGFX aka Dale, with MinMax Games, the company behind Space Pirates and Zombies
Listen to an interview with Sam Roberts (director of the Indiecade festival) and Jesse Vigil (Psychic Bunny). Topics covered include the past, present and future of indie games, how to develop an indie without any resources, how to get a game into the marketplace, new kinds of games that are emerging and the importance of this new medium.
IndieGameReviewer interviews Andrew Roberts, CEO of Cosmic Logic, a new and talented team who are already making a name for themselves in the indie gaming community.
An interview with Rob Jagnow, creator of popular indie tile-based puzzle game “Cogs.”
The winners of the IndieCade international indie games festival are announced and Psychic Bunny announced a partnership venture with IndieCade Chair and Director to form The Singularity – a new independent game label.
Los Angeles based composer Jeehun Hwang is something of a legend in hardcore video gamer circles having written music for such titles as Quake, Mech Warrior 2 and Heavy Gear. IndieGameReviewer got this exclusive interview with the composer about how he got started and his upcoming projects.