Review: The Castle Doctrine (Commercial Release)
Jason Rohrer’s The Castle Doctrine is now available for purchase. Game mechanics have been fine tuned, but how has that affected this brutal game based on a savage premise?
Jason Rohrer’s The Castle Doctrine is now available for purchase. Game mechanics have been fine tuned, but how has that affected this brutal game based on a savage premise?
As an entity in the Kaplan cottage, guide Dan as he tries to balance being a novelist, a husband and a father. Sacrifices must be made, and not everyone can be happy.
You play as Mi, an ace spelunker on a quest to ring six bells to save the world. Mi also happens to be mute, communicating through two fairies that roughly align with the good angel/bad angel dichotomy.
Glare from Colorado-based indie developer Phobic Studios is an ill-lit artistically ambitious platform with some unusual mechanics for the genre. But does it shine a light, or remain in the shadows. Read the full review…
People seeking entry into the country must pass your desk. You wield the stamps that decide their fates. Altruism, greed and practicality will weigh on every decision.
A horror game in which the stock teen characters all use their talents to save the camp. Work together, and you might make it out…if you can keep from making out.
Writer Eric Weiss undertakes the sisyphean task of playing The Castle Doctrine, the controversial new indie title from developer Jason Rohrer. Read the full review…
In Toki Tori 2+, a black ooze is spreading across your home land. Chirp and stomp to command other animals to assist you in your quest. Read the full review.